The story of RimWorld takes place in the distant future, in which humanity colonized countless alien systems. Unfortunately, this did not go together with the invention of a faster-than-light travel system, meaning that every colony is practically isolated and left to their own fate. Players take command over a small group of survivors of a colony space ship that crashed on an uncharted planet. This means we get random passengers, and not trained specialists. Each character has its own background, which determines how he functions in game. A nobleman, for example, will work like a charm in situations that require negotiation skills, like setting prices for trade, while a scientist will do well in laboratory, but will fail miserably at social interactions. Our ranks are bolstered with personnel we capture in battles, buy from slave traders, or accept as refugees.